Dialogue Editor 2
Description
An essential part of any dialogue is its structure : which line is shown and what choices it leads to.
In Stoneshard, though individual lines are stored in the data.win file, the overarching dialogue structure is not.
Instead, these are stored in .de2 files located in the dialogs
folder.
These are made with the Dialogue Editor 2 extension for Gamemaker Studio 1.4.
Thankfully, there is a program we can use to read, edit or create our own dialogues without needing to use Gamemaker Studio.
Download
You can grab the Dialogue Editor 2 extension (which includes the program) from the Stoneshard Mod Hub or below.
Usage
From the download above, the only thing we really need is the DE2.exe
file.
It's located in Assets > datafiles
.
Simply run the program.
You'll now be able to create or edit any of the .de2
dialogue files located in the dialogs
folder in your game installation directory.
Controls
Key | Description |
---|---|
Middle Button | Move around the canvas. |
Right Button | Create a new topic. |
Left Button | Select topic(s). |
Ctrl+S | Save dialogue. |
Del | Delete selected topic. |